JAVA   48

essentialsx config file =config.yml.broken

Guest on 17th January 2022 08:19:14 PM

  1. ############################################################
  2. # +------------------------------------------------------+ #
  3. # |                       Notes                          | #
  4. # +------------------------------------------------------+ #
  5. ############################################################
  6.  
  7. # This is the config file for EssentialsX.
  8. # This config was generated for version 2.19.2.
  9.  
  10. # If you want to use special characters in this document, such as accented letters, you MUST save the file as UTF-8, not ANSI.
  11. # If you receive an error when Essentials loads, ensure that:
  12. #   - No tabs are present: YAML only allows spaces
  13. #   - Indents are correct: YAML hierarchy is based entirely on indentation
  14. #   - You have "escaped" all apostrophes in your text: If you want to write "don't", for example, write "don''t" instead (note the doubled apostrophe)
  15. #   - Text with symbols is enclosed in single or double quotation marks
  16.  
  17. # If you need help, you can join the EssentialsX community: https://essentialsx.net/community.html
  18.  
  19. ############################################################
  20. # +------------------------------------------------------+ #
  21. # |                 Essentials (Global)                  | #
  22. # +------------------------------------------------------+ #
  23. ############################################################
  24.  
  25. # A color code between 0-9 or a-f. Set to 'none' to disable.
  26. # In 1.16+ you can use hex color codes here as well. (For example, #613e1d is brown).
  27. ops-name-color: 'FF55FF'
  28.  
  29. # The character(s) to prefix all nicknames, so that you know they are not true usernames.
  30. nickname-prefix: '~'
  31.  
  32. # The maximum length allowed in nicknames. The nickname prefix is included in this.
  33. max-nick-length: 15
  34.  
  35. # A list of phrases that cannot be used in nicknames. You can include regular expressions here.
  36. # Users with essentials.nick.blacklist.bypass will be able to bypass this filter.
  37. nick-blacklist:
  38. #- Notch
  39. #- '^Dinnerbone'
  40.  
  41. # When this option is enabled, nickname length checking will exclude color codes in player names.
  42. # ie: "&6Notch" has 7 characters (2 are part of a color code), a length of 5 is used when this option is set to true
  43. ignore-colors-in-max-nick-length: false
  44.  
  45. # When this option is enabled, display names for hidden users will not be shown. This prevents players from being
  46. # able to see that they are online while vanished.
  47. hide-displayname-in-vanish: true
  48.  
  49. # Disable this if you have any other plugin, that modifies the displayname of a user.
  50. change-displayname: true
  51.  
  52. # This option will cause Essentials to show players' displaynames instead of usernames when tab completing Essentials commands.
  53. change-tab-complete-name: false
  54.  
  55. # When this option is enabled, the (tab) player list will be updated with the displayname.
  56. # The value of change-displayname (above) has to be true.
  57. #change-playerlist: true
  58.  
  59. # When EssentialsChat.jar isn't used, force essentials to add the prefix and suffix from permission plugins to displayname.
  60. # This setting is ignored if EssentialsChat.jar is used, and defaults to 'true'.
  61. # The value of change-displayname (above) has to be true.
  62. # Do not edit this setting unless you know what you are doing!
  63. #add-prefix-suffix: false
  64.  
  65. # When this option is enabled, player prefixes will be shown in the playerlist.
  66. # This feature only works for Minecraft version 1.8 and higher.
  67. # This value of change-playerlist has to be true
  68. #add-prefix-in-playerlist: true
  69.  
  70. # When this option is enabled, player suffixes will be shown in the playerlist.
  71. # This feature only works for Minecraft version 1.8 and higher.
  72. # This value of change-playerlist has to be true
  73. #add-suffix-in-playerlist: true
  74.  
  75. # If the teleport destination is unsafe, should players be teleported to the nearest safe location?
  76. # If this is set to true, Essentials will attempt to teleport players close to the intended destination.
  77. # If this is set to false, attempted teleports to unsafe locations will be cancelled with a warning.
  78. teleport-safety: true
  79.  
  80. # This forcefully disables teleport safety checks without a warning if attempting to teleport to unsafe locations.
  81. # teleport-safety and this option need to be set to true to force teleportation to dangerous locations.
  82. force-disable-teleport-safety: false
  83.  
  84. # If a player is teleporting to an unsafe location in creative, adventure, or god mode; they will not be teleported to a
  85. # safe location. If you'd like players to be teleported to a safe location all of the time, set this option to true.
  86. force-safe-teleport-location: false
  87.  
  88. # If a player has any passengers, the teleport will fail. Should their passengers be dismounted before they are teleported?
  89. # If this is set to true, Essentials will dismount the player's passengers before teleporting.
  90. # If this is set to false, attempted teleports will be canceled with a warning.
  91. teleport-passenger-dismount: true
  92.  
  93. # The delay, in seconds, required between /home, /tp, etc.
  94. teleport-cooldown: 0
  95.  
  96. # The delay, in seconds, before a user actually teleports. If the user moves or gets attacked in this timeframe, the teleport is cancelled.
  97. teleport-delay: 0
  98.  
  99. # The delay, in seconds, a player can't be attacked by other players after they have been teleported by a command.
  100. # This will also prevent the player attacking other players.
  101. teleport-invulnerability: 4
  102.  
  103. # Whether to make all teleportations go to the center of the block; where the x and z coordinates decimal become .5
  104. teleport-to-center: true
  105.  
  106. # The delay, in seconds, required between /heal or /feed attempts.
  107. heal-cooldown: 60
  108.  
  109. # Do you want to remove potion effects when healing a player?
  110. remove-effects-on-heal: true
  111.  
  112. # Near Radius
  113. # The default radius with /near
  114. # Used to use chat radius but we are going to make it separate.
  115. near-radius: 200
  116.  
  117. # What to prevent from /item and /give.
  118. # e.g item-spawn-blacklist: 10,11,46
  119. item-spawn-blacklist:
  120.  
  121. # Set this to true if you want permission based item spawn rules.
  122. # Note: The blacklist above will be ignored then.
  123. # Example permissions (these go in your permissions manager):
  124. #  - essentials.itemspawn.item-all
  125. #  - essentials.itemspawn.item-[itemname]
  126. #  - essentials.itemspawn.item-[itemid]
  127. #  - essentials.give.item-all
  128. #  - essentials.give.item-[itemname]
  129. #  - essentials.give.item-[itemid]
  130. #  - essentials.unlimited.item-all
  131. #  - essentials.unlimited.item-[itemname]
  132. #  - essentials.unlimited.item-[itemid]
  133. #  - essentials.unlimited.item-bucket # Unlimited liquid placing
  134. #
  135. # For more information, visit http://wiki.ess3.net/wiki/Command_Reference/ICheat#Item.2FGive
  136. permission-based-item-spawn: false
  137.  
  138. # Mob limit on the /spawnmob command per execution.
  139. spawnmob-limit: 10
  140.  
  141. # Shall we notify users when using /lightning?
  142. warn-on-smite: true
  143.  
  144. # Shall we drop items instead of adding to inventory if the target inventory is full?
  145. drop-items-if-full: false
  146.  
  147. # Essentials Mail Notification
  148. # Should we notify players if they have no new mail?
  149. notify-no-new-mail: true
  150.  
  151. # Specifies the duration (in seconds) between each time a player is notified of mail they have.
  152. # Useful for servers with a lot of mail traffic.
  153. notify-player-of-mail-cooldown: 60
  154.  
  155. # The motd and rules are now configured in the files motd.txt and rules.txt.
  156.  
  157. # When a command conflicts with another plugin, by default, Essentials will try to force the OTHER plugin to take priority.
  158. # Commands in this list, will tell Essentials to 'not give up' the command to other plugins.
  159. # In this state, which plugin 'wins' appears to be almost random.
  160. #
  161. # If you have two plugin with the same command and you wish to force Essentials to take over, you need an alias.
  162. # To force essentials to take 'god' alias 'god' to 'egod'.
  163. # See http://wiki.bukkit.org/Commands.yml#aliases for more information.
  164.  
  165. overridden-commands:
  166. #  - god
  167. #  - info
  168.  
  169. # Disabling commands here will prevent Essentials handling the command, this will not affect command conflicts.
  170. # You should not have to disable commands used in other plugins, they will automatically get priority.
  171. # See http://wiki.bukkit.org/Commands.yml#aliases to map commands to other plugins.
  172. disabled-commands:
  173. #  - nick
  174. #  - clear
  175.  
  176. # Whether or not Essentials should show detailed command usages.
  177. # If set to false, Essentials will collapse all usages in to one single usage message.
  178. verbose-command-usages: true
  179.  
  180. # These commands will be shown to players with socialSpy enabled.
  181. # You can add commands from other plugins you may want to track or
  182. # remove commands that are used for something you dont want to spy on.
  183. # Set - '*' in order to listen on all possible commands.
  184. socialspy-commands:
  185.  - msg
  186.  - w
  187.  - r
  188.  - mail
  189.  - m
  190.  - t
  191.  - whisper
  192.  - emsg
  193.  - tell
  194.  - er
  195.  - reply
  196.  - ereply
  197.  - email
  198.  - action
  199.  - describe
  200.  - eme
  201.  - eaction
  202.  - edescribe
  203.  - etell
  204.  - ewhisper
  205.  - pm
  206.  
  207. # Whether the private and public messages from muted players should appear in the social spy.
  208. # If so, they will be differentiated from those sent by normal players.
  209. socialspy-listen-muted-players: true
  210.  
  211. # Whether social spy should spy on private messages or just the commands from the list above.
  212. # If false, social spy will only monitor commands from the list above.
  213. socialspy-messages: true
  214.  
  215. # The following settings listen for when a player changes worlds.
  216. # If you use another plugin to control speed and flight, you should change these to false.
  217.  
  218. # When a player changes world, should EssentialsX reset their flight?
  219. # This will disable flight if the player does not have essentials.fly.
  220. world-change-fly-reset: true
  221.  
  222. # When a player changes world, should we reset their speed according to their permissions?
  223. # This resets the player's speed to the default if they don't have essentials.speed.
  224. # If the player doesn't have essentials.speed.bypass, this resets their speed to the maximum specified above.
  225. world-change-speed-reset: true
  226.  
  227. # Mute Commands
  228. # These commands will be disabled when a player is muted.
  229. # Use '*' to disable every command.
  230. # Essentials already disabled Essentials messaging commands by default.
  231. # It only cares about the root command, not args after that (it sees /f chat the same as /f)
  232. mute-commands:
  233.   - f
  234.   - kittycannon
  235.  # - '*'
  236.  
  237. # If you do not wish to use a permission system, you can define a list of 'player perms' below.
  238. # This list has no effect if you are using a supported permissions system.
  239. # If you are using an unsupported permissions system, simply delete this section.
  240. # Whitelist the commands and permissions you wish to give players by default (everything else is op only).
  241. # These are the permissions without the "essentials." part.
  242. #
  243. # To enable this feature, please set use-bukkit-permissions to false.
  244. player-commands:
  245.   - afk
  246.   - afk.auto
  247.   - back
  248.   - back.ondeath
  249.   - balance
  250.   - balance.others
  251.   - balancetop
  252.   - build
  253.   - chat.color
  254.   - chat.format
  255.   - chat.shout
  256.   - chat.question
  257.   - clearinventory
  258.   - compass
  259.   - depth
  260.   - delhome
  261.   - getpos
  262.   - geoip.show
  263.   - help
  264.   - helpop
  265.   - home
  266.   - home.others
  267.   - ignore
  268.   - info
  269.   - itemdb
  270.   - kit
  271.   - kits.tools
  272.   - list
  273.   - mail
  274.   - mail.send
  275.   - me
  276.   - motd
  277.   - msg
  278.   - msg.color
  279.   - nick
  280.   - near
  281.   - pay
  282.   - ping
  283.   - protect
  284.   - r
  285.   - rules
  286.   - realname
  287.   - seen
  288.   - sell
  289.   - sethome
  290.   - setxmpp
  291.   - signs.create.protection
  292.   - signs.create.trade
  293.   - signs.break.protection
  294.   - signs.break.trade
  295.   - signs.use.balance
  296.   - signs.use.buy
  297.   - signs.use.disposal
  298.   - signs.use.enchant
  299.   - signs.use.free
  300.   - signs.use.gamemode
  301.   - signs.use.heal
  302.   - signs.use.info
  303.   - signs.use.kit
  304.   - signs.use.mail
  305.   - signs.use.protection
  306.   - signs.use.repair
  307.   - signs.use.sell
  308.   - signs.use.time
  309.   - signs.use.trade
  310.   - signs.use.warp
  311.   - signs.use.weather
  312.   - spawn
  313.   - suicide
  314.   - time
  315.   - tpa
  316.   - tpaccept
  317.   - tpahere
  318.   - tpdeny
  319.   - warp
  320.   - warp.list
  321.   - world
  322.   - worth
  323.   - xmpp
  324. # Use this option to force superperms-based permissions handler regardless of detected installed perms plugin.
  325. # This is useful if you want superperms-based permissions (with wildcards) for custom permissions plugins.
  326. # If you wish to use EssentialsX's built-in permissions using the `player-commands` section above, set this to false.
  327. # Default is true.
  328. use-bukkit-permissions: true
  329.  
  330. # When this option is enabled, one-time use kits (ie. delay < 0) will be
  331. # removed from the /kit list when a player can no longer use it
  332. skip-used-one-time-kits-from-kit-list: true
  333.  
  334. # When enabled, armor from kits will automatically be equipped as long as the player's armor slots are empty.
  335. kit-auto-equip: true
  336.  
  337. # Determines the functionality of the /createkit command.
  338. # If this is true, /createkit will give the user a link with the kit code.
  339. # If this is false, /createkit will add the kit to the kits.yml config file directly.
  340. # Default is false.
  341. pastebin-createkit: false
  342.  
  343. # Determines if /createkit will generate kits using NBT item serialization.
  344. # If this is true, /createkit will store items as NBT; otherwise, it will use Essentials' human-readable item format.
  345. # By using NBT serialization, /createkit can store items with complex metadata such as shulker boxes and weapons with custom attributes.
  346. # WARNING: This option only works on 1.15.2+ Paper servers, and it will bypass any custom serializers from other plugins such as Magic.
  347. # WARNING: When creating kits via /createkit with this option enabled, you will not be able to downgrade your server with these kit items.
  348. # This option only affects /createkit - you can still create kits by hand in `kits.yml` using Essentials' human-readable item format.
  349. # Default is false.
  350. use-nbt-serialization-in-createkit: false
  351.  
  352. # Essentials Sign Control
  353. # See http://wiki.ess3.net/wiki/Sign_Tutorial for instructions on how to use these.
  354. # To enable signs, remove # symbol. To disable all signs, comment/remove each sign.
  355. # Essentials colored sign support will be enabled when any sign types are enabled.
  356. # Color is not an actual sign, it's for enabling using color codes on signs, when the correct permissions are given.
  357.  
  358. enabledSigns:
  359.  #- color
  360.  - balance
  361.  - buy
  362.  - sell
  363.  - trade
  364.  - free
  365.  - warp
  366.  #- kit
  367.  #- mail
  368.  #- enchant
  369.  #- gamemode
  370.  - heal
  371.  #- info
  372.  #- spawnmob
  373.  - repair
  374.  - time
  375.  - weather
  376.  #- anvil
  377.  #- cartography
  378.  - disposal
  379.  #- grindstone
  380.  #- loom
  381.  #- smithing
  382.  #- workbench
  383.  
  384. # How many times per second can Essentials signs be interacted with per player.
  385. # Values should be between 1-20, 20 being virtually no lag protection.
  386. # Lower numbers will reduce the possibility of lag, but may annoy players.
  387. sign-use-per-second: 4
  388.  
  389. # Allow item IDs on pre-existing signs on 1.13 and above.
  390. # You cannot use item IDs on new signs, but this will allow players to interact with signs that
  391. # were placed before 1.13.
  392. allow-old-id-signs: false
  393.  
  394. # List of sign names Essentials should not protect. This feature is especially useful when
  395. # another plugin provides a sign that EssentialsX provides, but Essentials overrides.
  396. # For example, if a plugin provides a [kit] sign, and you wish to use theirs instead of
  397. # Essentials's, then simply add kit below and Essentials will not protect it.
  398. #
  399. # See https://github.com/drtshock/Essentials/pull/699 for more information.
  400. unprotected-sign-names:
  401.   #- kit
  402.  
  403. # Backup runs a custom batch/bash command at a specified interval.
  404. # The server will save the world before executing the backup command, and disable
  405. # saving during the backup to prevent world corruption or other conflicts.
  406. # Backups can also be triggered manually with /backup.
  407. backup:
  408.   # Interval in minutes.
  409.   interval: 30
  410.   # If true, the backup task will run even if there are no players online.
  411.   always-run: false
  412.   # Unless you add a valid backup command or script here, this feature will be useless.
  413.   # Use 'save-all' to simply force regular world saving without backup.
  414.   # The example command below utilizes rdiff-backup: https://rdiff-backup.net/
  415.   #command: 'rdiff-backup World1 backups/World1'
  416.  
  417. # Set this true to enable permission per warp.
  418. per-warp-permission: false
  419.  
  420. # Sort output of /list command by groups.
  421. # You can hide and merge the groups displayed in /list by defining the desired behaviour here.
  422. # Detailed instructions and examples can be found on the wiki: http://wiki.ess3.net/wiki/List
  423. list:
  424.     # To merge groups, list the groups you wish to merge
  425.     #Staff: owner admin moderator
  426.     Admins: owner admin
  427.     # To limit groups, set a max user limit
  428.     #builder: 20
  429.     # To hide groups, set the group as hidden
  430.     #default: hidden
  431.     # Uncomment the line below to simply list all players with no grouping
  432.     #Players: '*'
  433.  
  434. # Displays real names in /list next to players who are using a nickname.
  435. real-names-on-list: false
  436.  
  437. # More output to the console.
  438. debug: false
  439.  
  440. # Set the locale for all messages.
  441. # If you don't set this, the default locale of the server will be used.
  442. # For example, to set language to English, set locale to en, to use the file "messages_en.properties".
  443. # Don't forget to remove the # in front of the line.
  444. # For more information, visit http://wiki.ess3.net/wiki/Locale
  445. #locale: en
  446.  
  447. # Turn off god mode when people leave the server.
  448. remove-god-on-disconnect: false
  449.  
  450. # Auto-AFK
  451. # After this timeout in seconds, the user will be set as AFK.
  452. # This feature requires the player to have essentials.afk.auto node.
  453. # Set to -1 for no timeout.
  454. auto-afk: 120
  455.  
  456. # Auto-AFK Kick
  457. # After this timeout in seconds, the user will be kicked from the server.
  458. # essentials.afk.kickexempt node overrides this feature.
  459. # Set to -1 for no timeout.
  460. auto-afk-kick: -1
  461.  
  462. # Set this to true, if you want to freeze the player, if the player is AFK.
  463. # Other players or monsters can't push the player out of AFK mode then.
  464. # This will also enable temporary god mode for the AFK player.
  465. # The player has to use the command /afk to leave the AFK mode.
  466. freeze-afk-players: false
  467.  
  468. # When the player is AFK, should he be able to pickup items?
  469. # Enable this, when you don't want people idling in mob traps.
  470. disable-item-pickup-while-afk: false
  471.  
  472. # This setting controls if a player is marked as active on interaction.
  473. # When this setting is false, the player would need to manually un-AFK using the /afk command.
  474. cancel-afk-on-interact: true
  475.  
  476. # Should we automatically remove afk status when a player moves?
  477. # Player will be removed from AFK on chat/command regardless of this setting.
  478. # Disable this to reduce server lag.
  479. cancel-afk-on-move: true
  480.  
  481. # Should we automatically remove afk status when a player sends a chat message?
  482. cancel-afk-on-chat: true
  483.  
  484. # Should AFK players be ignored when other players are trying to sleep?
  485. # When this setting is false, players won't be able to skip the night if some players are AFK.
  486. # Users with the permission node essentials.sleepingignored will always be ignored.
  487. sleep-ignores-afk-players: true
  488.  
  489. # Should vanished players be ignored when other players are trying to sleep?
  490. # When this setting is false, player's won't be able to skip the night if vanished players are not sleeping.
  491. # Users with the permission node essentials.sleepingignored will always be ignored.
  492. sleep-ignores-vanished-player: true
  493.  
  494. # Set the player's list name when they are AFK. This is none by default which specifies that Essentials
  495. # should not interfere with the AFK player's list name.
  496. # You may use color codes, use {USERNAME} the player's name or {PLAYER} for the player's displayname.
  497. afk-list-name: "none"
  498.  
  499. # When a player enters or exits AFK mode, should the AFK notification be broadcast
  500. # to the entire server, or just to the player?
  501. # When this setting is false, only the player will be notified upon changing their AFK state.
  502. broadcast-afk-message: true
  503.  
  504. # You can disable the death messages of Minecraft here.
  505. death-messages: true
  506.  
  507. # How should essentials handle players with the essentials.keepinv permission who have items with
  508. # curse of vanishing when they die?
  509. # You can set this to "keep" (to keep the item), "drop" (to drop the item), or "delete" (to delete the item).
  510. # Defaults to "keep"
  511. vanishing-items-policy: keep
  512.  
  513. # How should essentials handle players with the essentials.keepinv permission who have items with
  514. # curse of binding when they die?
  515. # You can set this to "keep" (to keep the item), "drop" (to drop the item), or "delete" (to delete the item).
  516. # Defaults to "keep"
  517. binding-items-policy: keep
  518.  
  519. # When players die, should they receive the coordinates they died at?
  520. send-info-after-death: true
  521.  
  522. # Should players with permissions be able to join and part silently?
  523. # You can control this with essentials.silentjoin and essentials.silentquit permissions if it is enabled.
  524. # In addition, people with essentials.silentjoin.vanish will be vanished on join.
  525. allow-silent-join-quit: false
  526.  
  527. # You can set custom join and quit messages here. Set this to "none" to use the default Minecraft message,
  528. # or set this to "" to hide the message entirely.
  529.  
  530. # Available placeholders:
  531. # {PLAYER} - The player's displayname.
  532. # {USERNAME} - The player's username.
  533. # {PREFIX} - The player's prefix.
  534. # {SUFFIX} - The player's suffix.
  535. # {ONLINE} - The number of players online.
  536. # {UNIQUE} - The number of unique players to join the server.
  537. # {UPTIME} - The amount of time the server has been online.
  538. custom-join-message: "&7[&2&lWelcome &2&lPlayer&7] &6&n&o{USERNAME}"
  539. custom-quit-message: "&7[ &d&o&n{USERNAME} &cHas &cLeft &cRenaud-Bray!!! &7]"
  540.  
  541. # You can set a custom join message for users who join with a new username here.
  542. # This message will only be used if a user has joined before and have since changed their username.
  543. # This will be displayed INSTEAD OF custom-join-message, so if you intend to keep them similar, make sure they match.
  544. # Set this to "none" to use the the "custom-join-message" above for every join.
  545.  
  546. # Available placeholders:
  547. # {PLAYER} - The player's displayname.
  548. # {USERNAME} - The player's username.
  549. # {OLDUSERNAME} - The player's old username.
  550. # {PREFIX} - The player's prefix.
  551. # {SUFFIX} - The player's suffix.
  552. # {ONLINE} - The number of players online.
  553. # {UNIQUE} - The number of unique players to join the server.
  554. # {UPTIME} - The amount of time the server has been online.
  555. custom-new-username-message: "none"
  556.  
  557. # Should Essentials override the vanilla "Server Full" message with its own from the language file?
  558. # Set to false to keep the vanilla message.
  559. use-custom-server-full-message: true
  560.  
  561. # You can disable join and quit messages when the player count reaches a certain limit.
  562. # When the player count is below this number, join/quit messages will always be shown.
  563. # Set this to -1 to always show join and quit messages regardless of player count.
  564. hide-join-quit-messages-above: -1
  565.  
  566. # Add worlds to this list, if you want to automatically disable god mode there.
  567. no-god-in-worlds:
  568. #  - world_nether
  569.  
  570. # Set to true to enable per-world permissions for teleporting between worlds with essentials commands.
  571. # This applies to /world, /back, /tp[a|o][here|all], but not warps.
  572. # Give someone permission to teleport to a world with essentials.worlds.<worldname>
  573. # This does not affect the /home command, there is a separate toggle below for this.
  574. world-teleport-permissions: false
  575.  
  576. # The number of items given if the quantity parameter is left out in /item or /give.
  577. # If this number is below 1, the maximum stack size size is given. If over-sized stacks.
  578. # are not enabled, any number higher than the maximum stack size results in more than one stack.
  579. default-stack-size: -1
  580.  
  581. # Over-sized stacks are stacks that ignore the normal max stack size.
  582. # They can be obtained using /give and /item, if the player has essentials.oversizedstacks permission.
  583. # How many items should be in an over-sized stack?
  584. oversized-stacksize: 64
  585.  
  586. # Allow repair of enchanted weapons and armor.
  587. # If you set this to false, you can still allow it for certain players using the permission.
  588. # essentials.repair.enchanted
  589. repair-enchanted: true
  590.  
  591. # Allow 'unsafe' enchantments in kits and item spawning.
  592. # Warning: Mixing and overleveling some enchantments can cause issues with clients, servers and plugins.
  593. unsafe-enchantments: false
  594.  
  595. #Do you want Essentials to keep track of previous location for /back in the teleport listener?
  596. #If you set this to true any plugin that uses teleport will have the previous location registered.
  597. register-back-in-listener: false
  598.  
  599. #Delay to wait before people can cause attack damage after logging in.
  600. login-attack-delay: 5
  601.  
  602. #Set the max fly speed, values range from 0.1 to 1.0
  603. max-fly-speed: 0.8
  604.  
  605. #Set the max walk speed, values range from 0.1 to 1.0
  606. max-walk-speed: 0.8
  607.  
  608. #Set the maximum amount of mail that can be sent within a minute.
  609. mails-per-minute: 1000
  610.  
  611. # Set the maximum time /mute can be used for in seconds.
  612. # Set to -1 to disable, and essentials.mute.unlimited can be used to override.
  613. max-mute-time: -1
  614.  
  615. # Set the maximum time /tempban can be used for in seconds.
  616. # Set to -1 to disable, and essentials.tempban.unlimited can be used to override.
  617. max-tempban-time: -1
  618.  
  619. # Changes the default /reply functionality. This can be changed on a per-player basis using /rtoggle.
  620. # If true, /r goes to the person you messaged last, otherwise the first person that messaged you.
  621. # If false, /r goes to the last person that messaged you.
  622. last-message-reply-recipient: true
  623.  
  624. # If last-message-reply-recipient is enabled for a particular player,
  625. # this specifies the duration, in seconds, that would need to elapse for the
  626. # reply-recipient to update when receiving a message.
  627. # Default is 180 (3 minutes)
  628. last-message-reply-recipient-timeout: 180
  629.  
  630. # Changes the default /reply functionality.
  631. # If true, /reply will not check if the person you're replying to has vanished.
  632. # If false, players will not be able to /reply to players who they can no longer see due to vanish.
  633. last-message-reply-vanished: false
  634.  
  635. # Toggles whether or not left clicking mobs with a milk bucket turns them into a baby.
  636. milk-bucket-easter-egg: true
  637.  
  638. # Toggles whether or not the fly status message should be sent to players on join
  639. send-fly-enable-on-join: true
  640.  
  641. # Set to true to enable per-world permissions for setting time for individual worlds with essentials commands.
  642. # This applies to /time, /day, /eday, /night, /enight, /etime.
  643. # Give someone permission to teleport to a world with essentials.time.world.<worldname>.
  644. world-time-permissions: false
  645.  
  646. # Specify cooldown for both Essentials commands and external commands as well.
  647. # All commands do not start with a Forward Slash (/). Instead of /msg, write msg
  648. #
  649. # Wildcards are supported. E.g.
  650. # - '*i*': 50
  651. # adds a 50 second cooldown to all commands that include the letter i
  652. #
  653. # EssentialsX supports regex by starting the command with a caret ^
  654. # For example, to target commands starting with ban and not banip the following would be used:
  655. #  '^ban([^ip])( .*)?': 60 # 60 seconds /ban cooldown.
  656. # Note: If you have a command that starts with ^, then you can escape it using backslash (\). e.g. \^command: 123
  657. command-cooldowns:
  658. #  feed: 100 # 100 second cooldown on /feed command
  659. #  '*': 5 # 5 Second cooldown on all commands
  660.  
  661. # Whether command cooldowns should be persistent past server shutdowns
  662. command-cooldown-persistence: true
  663.  
  664. # Whether NPC balances should be listed in balance ranking features such as /balancetop.
  665. # NPC balances can include features like factions from FactionsUUID plugin.
  666. npcs-in-balance-ranking: false
  667.  
  668. # Allow bulk buying and selling signs when the player is sneaking.
  669. # This is useful when a sign sells or buys one item at a time and the player wants to sell a bunch at once.
  670. allow-bulk-buy-sell: true
  671.  
  672. # Allow selling of items with custom names with the /sell command.
  673. # This may be useful to prevent players accidentally selling named items.
  674. allow-selling-named-items: false
  675.  
  676. # Delay for the MOTD display for players on join, in milliseconds.
  677. # This has no effect if the MOTD command or permission are disabled.
  678. # This can also be set to -1 to completely disable the join MOTD all together.
  679. delay-motd: 0
  680.  
  681. # A list of commands that should have their complementary confirm commands enabled by default.
  682. # This is empty by default, for the latest list of valid commands see the latest source config.yml.
  683. default-enabled-confirm-commands:
  684. #- pay
  685. #- clearinventory
  686.  
  687. # Where should Essentials teleport players when they are freed from jail?
  688. # You can set to "back" to have them teleported to where they were before they were jailed, "spawn" to have them
  689. # teleport to spawn, or "off" to not have them teleport.
  690. teleport-when-freed: back
  691.  
  692. # Whether or not jail time should only be counted while the user is online.
  693. # If true, a jailed player's time will only decrement when they are online.
  694. jail-online-time: false
  695.  
  696. # Set the timeout, in seconds for players to accept a tpa before the request is cancelled.
  697. # Set to 0 for no timeout.
  698. tpa-accept-cancellation: 120
  699.  
  700. # The maximum number of simultaneous tpa requests that can be pending for any player.
  701. # Once past this threshold, old requests will instantly time out.
  702. # Defaults to 5.
  703. tpa-max-requests: 5
  704.  
  705. # Allow players to set hats by clicking on their helmet slot.
  706. allow-direct-hat: true
  707.  
  708. # Allow in-game players to specify a world when running /broadcastworld.
  709. # If false, running /broadcastworld in-game will always send a message to the player's current world.
  710. # This doesn't affect running the command from the console, where a world is always required.
  711. allow-world-in-broadcastworld: true
  712.  
  713. # Consider water blocks as "safe," therefore allowing players to teleport
  714. # using commands such as /home or /spawn to a location that is occupied
  715. # by water blocks
  716. is-water-safe: false
  717.  
  718. # Should the usermap try to sanitise usernames before saving them?
  719. # You should only change this to false if you use Minecraft China.
  720. safe-usermap-names: true
  721.  
  722. # Should Essentials output logs when a command block executes a command?
  723. # Example: CommandBlock at <x>,<y>,<z> issued server command: /<command>
  724. log-command-block-commands: true
  725.  
  726. # Set the maximum speed for projectiles spawned with /fireball.
  727. max-projectile-speed: 8
  728.  
  729. # Should EssentialsX check for updates?
  730. # If set to true, EssentialsX will show notifications when a new version is available.
  731. # This uses the public GitHub API and no identifying information is sent or stored.
  732. update-check: true
  733.  
  734. ############################################################
  735. # +------------------------------------------------------+ #
  736. # |                        Homes                         | #
  737. # +------------------------------------------------------+ #
  738. ############################################################
  739.  
  740. # Allows people to set their bed during the day.
  741. # This setting has no effect in Minecraft 1.15+, as Minecraft will always allow the player to set their bed location during the day.
  742. update-bed-at-daytime: true
  743.  
  744. # Set to true to enable per-world permissions for using homes to teleport between worlds.
  745. # This applies to the /home command only.
  746. # Give someone permission to teleport to a world with essentials.worlds.<worldname>
  747. world-home-permissions: false
  748.  
  749. # Allow players to have multiple homes.
  750. # Players need essentials.sethome.multiple before they can have more than 1 home.
  751. # You can set the default number of multiple homes using the 'default' rank below.
  752. # To remove the home limit entirely, give people 'essentials.sethome.multiple.unlimited'.
  753. # To grant different home amounts to different people, you need to define a 'home-rank' below.
  754. # Create the 'home-rank' below, and give the matching permission: essentials.sethome.multiple.<home-rank>
  755. # For more information, visit http://wiki.ess3.net/wiki/Multihome
  756. sethome-multiple:
  757.   default: 3
  758.   VIP: 8
  759.   Admins: 10
  760.  
  761. # In this example someone with 'essentials.sethome.multiple' and 'essentials.sethome.multiple.vip' will have 5 homes.
  762. # Remember, they MUST have both permission nodes in order to be able to set multiple homes.
  763.  
  764. # Controls whether players need the permission "essentials.home.compass" in order to point
  765. # the player's compass at their first home.
  766. #
  767. # Leaving this as false will retain Essentials' original behaviour, which is to always
  768. # change the compass' direction to point towards their first home.
  769. compass-towards-home-perm: false
  770.  
  771. # If no home is set, would you like to send the player to spawn?
  772. # If set to false, players will not be teleported when they run /home without setting a home first.
  773. spawn-if-no-home: true
  774.  
  775. # Should players be asked to provide confirmation for homes which they attempt to overwrite?
  776. confirm-home-overwrite: true
  777.  
  778. ############################################################
  779. # +------------------------------------------------------+ #
  780. # |                       Economy                        | #
  781. # +------------------------------------------------------+ #
  782. ############################################################
  783.  
  784. # For more information, visit http://wiki.ess3.net/wiki/Essentials_Economy
  785.  
  786. # You can control the values of items that are sold to the server by using the /setworth command.
  787.  
  788. # Defines the balance with which new players begin. Defaults to 0.
  789. starting-balance:50
  790.  
  791. # Defines the cost to use the given commands PER USE.
  792. # Some commands like /repair have sub-costs, check the wiki for more information.
  793. command-costs:
  794.  # /example costs $1000 PER USE
  795.  #example: 1000
  796.  # /kit tools costs $1500 PER USE
  797.  #kit-tools: 1500
  798.  
  799.  
  800. # Set this to a currency symbol you want to use.
  801. # Remember, if you want to use special characters in this document,
  802. # such as accented letters, you MUST save the file as UTF-8, not ANSI.
  803. currency-symbol: '$'
  804.  
  805. # Enable this to make the currency symbol appear at the end of the amount rather than at the start.
  806. # For example, the euro symbol typically appears after the current amount.
  807. currency-symbol-suffix: false
  808.  
  809. # Set the maximum amount of money a player can have.
  810. # The amount is always limited to 10 trillion because of the limitations of a java double.
  811. max-money: 10000000000000
  812.  
  813. # Set the minimum amount of money a player can have (must be above the negative of max-money).
  814. # Setting this to 0, will disable overdrafts/loans completely.  Users need 'essentials.eco.loan' perm to go below 0.
  815. min-money: 0
  816.  
  817. # Enable this to log all interactions with trade/buy/sell signs and sell command.
  818. economy-log-enabled: true
  819.  
  820. # Enable this to also log all transactions from other plugins through Vault.
  821. # This can cause the economy log to fill up quickly so should only be enabled for testing purposes!
  822. economy-log-update-enabled: false
  823.  
  824. # Minimum acceptable amount to be used in /pay.
  825. minimum-pay-amount: 0.001
  826.  
  827. # Enable this to block users who try to /pay another user which ignore them.
  828. pay-excludes-ignore-list: false
  829.  
  830. # Whether or not users with a balance less than or equal to $0 should be shown in balance-top.
  831. # Setting to false will not show people with balances <= 0 in balance-top.
  832. # NOTE: After reloading the config, you must also run '/baltop force' for this to appear
  833. show-zero-baltop: true
  834.  
  835. # The format of currency, excluding symbols. See currency-symbol-format-locale for symbol configuration.
  836. #
  837. # "#,##0.00" is how the majority of countries display currency.
  838. #currency-format: "#,##0.00"
  839.  
  840. # Format currency symbols. Some locales use , and . interchangeably.
  841. # Some formats do not display properly in-game due to faulty Minecraft font rendering.
  842. #
  843. # For 1.234,50 use de-DE
  844. # For 1,234.50 use en-US
  845. # For 1'234,50 use fr-ch
  846. #currency-symbol-format-locale: en-US
  847.  
  848. ############################################################
  849. # +------------------------------------------------------+ #
  850. # |                         Help                         | #
  851. # +------------------------------------------------------+ #
  852. ############################################################
  853.  
  854. # Show other plugins commands in help.
  855. non-ess-in-help: true
  856.  
  857. # Hide plugins which do not give a permission.
  858. # You can override a true value here for a single plugin by adding a permission to a user/group.
  859. # The individual permission is: essentials.help.<plugin>, anyone with essentials.* or '*' will see all help regardless.
  860. # You can use negative permissions to remove access to just a single plugins help if the following is enabled.
  861. hide-permissionless-help: true
  862.  
  863. ############################################################
  864. # +------------------------------------------------------+ #
  865. # |                   EssentialsX Chat                   | #
  866. # +------------------------------------------------------+ #
  867. ############################################################
  868.  
  869. # You need to install EssentialsX Chat for this section to work.
  870. # See https://essentialsx.net/wiki/Module-Breakdown.html for more information.
  871.  
  872. chat:
  873.  
  874.   # If EssentialsX Chat is installed, this will define how far a player's voice travels, in blocks. Set to 0 to make all chat global.
  875.  # Note that users with the "essentials.chat.spy" permission will hear everything, regardless of this setting.
  876.  # Users with essentials.chat.shout can override this by prefixing their message with an exclamation mark (!)
  877.  # Users with essentials.chat.question can override this by prefixing their message with a question mark (?)
  878.  # You can add command costs for shout/question by adding chat-shout and chat-question to the command costs section.
  879.  radius: 0
  880.  
  881.  # Chat formatting can be done in two ways, you can either define a standard format for all chat.
  882.  # Or you can give a group specific chat format, to give some extra variation.
  883.  # For more information of chat formatting, check out the wiki: http://wiki.ess3.net/wiki/Chat_Formatting
  884.  # Note: Using the {PREFIX} and {SUFFIX} placeholders along with {DISPLAYNAME} may cause double prefixes/suffixes to be shown in chat unless add-prefix-suffix is uncommented and set to false.
  885.  
  886.  # Available placeholders:
  887.  # {MESSAGE} - The content of the chat message.
  888.  # {USERNAME} - The sender's username.
  889.   # {DISPLAYNAME} - The sender's display name.
  890.  # {NICKNAME} - The sender's Essentials nickname. If the sender has no nickname, the username is shown.
  891.   # {PREFIX} - The sender's prefix, supplied by a permissions plugin.
  892.  # {SUFFIX} - The sender's suffix, supplied by a permissions plugin.
  893.   # {GROUP} - The sender's primary group name, supplied by a permissions plugin.
  894.  # {WORLD} - The world alias of the sender's current world. See the world-aliases section below for details.
  895.   # {WORLDNAME} - The full name of the sender's current world.
  896.  # {SHORTWORLDNAME} - The first character of the sender's current world.
  897.   # {TEAMNAME} - The sender's scoreboard team name.
  898.  # {TEAMPREFIX} - The sender's scoreboard team prefix.
  899.   # {TEAMSUFFIX} - The sender's scoreboard team suffix.
  900.  
  901.  format: '&6{DISPLAYNAME} &l&3>> &o&b{MESSAGE}'
  902.  #format: '&7[{GROUP}]&r {DISPLAYNAME}&7:&r {MESSAGE}'
  903.  #format: '&7{PREFIX}&r {DISPLAYNAME}&r &7{SUFFIX}&r: {MESSAGE}'
  904.  
  905.  group-formats:
  906.  #  default: '{WORLDNAME} {DISPLAYNAME}&7:&r {MESSAGE}'
  907.  #  admins: '{WORLDNAME} &c[{GROUP}]&r {DISPLAYNAME}&7:&c {MESSAGE}'
  908.  
  909.  # If you are using group formats make sure to remove the '#' to allow the setting to be read.
  910.  # Note: Group names are case-sensitive so you must match them up with your permission plugin.
  911.  
  912.  # You can use permissions to control whether players can use formatting codes in their chat messages.
  913.  # See https://essentialsx.net/wiki/Color-Permissions.html for more information.
  914.  
  915.  # World aliases allow you to replace the world name with something different in the chat format.
  916.  # If you are using world aliases, make sure to remove the '#' at the start to allow the setting to be read.
  917.  world-aliases:
  918.  #  plots: "&dP&r"
  919.  #  creative: "&eC&r"
  920.  
  921. ############################################################
  922. # +------------------------------------------------------+ #
  923. # |                 EssentialsX Protect                  | #
  924. # +------------------------------------------------------+ #
  925. ############################################################
  926.  
  927. # You need to install EssentialsX Protect for this section to work.
  928. # See https://essentialsx.net/wiki/Module-Breakdown.html for more information.
  929.  
  930. protect:
  931.  
  932.  # General physics/behavior modifications. Set these to true to disable behaviours.
  933.  prevent:
  934.    lava-flow: false
  935.    water-flow: false
  936.    water-bucket-flow: false
  937.    fire-spread: true
  938.    lava-fire-spread: true
  939.    lava-itemdamage: false
  940.    flint-fire: false
  941.    lightning-fire-spread: true
  942.    portal-creation: false
  943.    tnt-explosion: false
  944.    tnt-playerdamage: false
  945.    tnt-itemdamage: false
  946.    tnt-minecart-explosion: false
  947.    tnt-minecart-playerdamage: false
  948.    tnt-minecart-itemdamage: false
  949.    fireball-explosion: false
  950.    fireball-fire: false
  951.    fireball-playerdamage: false
  952.    fireball-itemdamage: false
  953.    witherskull-explosion: false
  954.    witherskull-playerdamage: false
  955.    witherskull-itemdamage: false
  956.    wither-spawnexplosion: false
  957.    wither-blockreplace: false
  958.    creeper-explosion: false
  959.    creeper-playerdamage: false
  960.    creeper-itemdamage: false
  961.    creeper-blockdamage: false
  962.    ender-crystal-explosion: false
  963.    enderdragon-blockdamage: true
  964.    enderman-pickup: false
  965.    villager-death: false
  966.    bed-explosion: false
  967.    respawn-anchor-explosion: false
  968.    # Monsters won't follow players.
  969.     # permission essentials.protect.entitytarget.bypass disables this.
  970.     entitytarget: false
  971.     # Prevents zombies from breaking down doors
  972.     zombie-door-break: false
  973.     # Prevents Ravagers from stealing blocks
  974.     ravager-thief: false
  975.     # Prevents sheep from turning grass to dirt
  976.     sheep-eat-grass: false
  977.     # Prevent certain transformations.
  978.     transformation:
  979.       # Prevent creepers becoming charged when struck by lightning.
  980.       charged-creeper: false
  981.       # Prevent villagers becoming zombie villagers.
  982.       zombie-villager: false
  983.       # Prevent zombie villagers being cured.
  984.       villager: false
  985.       # Prevent villagers becoming witches when struck by lightning.
  986.       witch: false
  987.       # Prevent pigs becoming zombie pigmen when struck by lightning.
  988.       zombie-pigman: false
  989.       # Prevent zombies turning into drowneds, and husks turning into zombies.
  990.       drowned: false
  991.       # Prevent mooshrooms changing colour when struck by lightning.
  992.       mooshroom: false
  993.     # Prevent the spawning of creatures. If a creature is missing, you can add it following the format below.
  994.     spawn:
  995.       creeper: false
  996.       skeleton: false
  997.       spider: false
  998.       giant: false
  999.       zombie: false
  1000.       slime: false
  1001.       ghast: false
  1002.       pig_zombie: false
  1003.       enderman: false
  1004.       cave_spider: false
  1005.       silverfish: false
  1006.       blaze: false
  1007.       magma_cube: false
  1008.       ender_dragon: false
  1009.       pig: false
  1010.       sheep: false
  1011.       cow: false
  1012.       chicken: false
  1013.       squid: false
  1014.       wolf: false
  1015.       mushroom_cow: false
  1016.       snowman: false
  1017.       ocelot: false
  1018.       iron_golem: false
  1019.       villager: false
  1020.       wither: false
  1021.       bat: false
  1022.       witch: false
  1023.       horse: false
  1024.       phantom: false
  1025.  
  1026.   # Maximum height the creeper should explode. -1 allows them to explode everywhere.
  1027.   # Set prevent.creeper-explosion to true, if you want to disable creeper explosions.
  1028.   creeper:
  1029.     max-height: -1
  1030.  
  1031.   # Disable various default physics and behaviors.
  1032.   disable:
  1033.     # Should fall damage be disabled?
  1034.     fall: false
  1035.  
  1036.     # Users with the essentials.protect.pvp permission will still be able to attack each other if this is set to true.
  1037.     # They will be unable to attack users without that same permission node.
  1038.     pvp: false
  1039.  
  1040.     # Should drowning damage be disabled?
  1041.     # (Split into two behaviors; generally, you want both set to the same value.)
  1042.     drown: false
  1043.     suffocate: false
  1044.  
  1045.     # Should damage via lava be disabled?  Items that fall into lava will still burn to a crisp. ;)
  1046.     lavadmg: false
  1047.  
  1048.     # Should arrow damage be disabled?
  1049.     projectiles: false
  1050.  
  1051.     # This will disable damage from touching cacti.
  1052.     contactdmg: false
  1053.  
  1054.     # Burn, baby, burn!  Should fire damage be disabled?
  1055.     firedmg: false
  1056.  
  1057.     # Should the damage after hit by a lightning be disabled?
  1058.     lightning: false
  1059.  
  1060.     # Should Wither damage be disabled?
  1061.     wither: false
  1062.  
  1063.     # Disable weather options?
  1064.     weather:
  1065.       storm: false
  1066.       thunder: false
  1067.       lightning: false
  1068.  
  1069. ############################################################
  1070. # +------------------------------------------------------+ #
  1071. # |                EssentialsX AntiBuild                 | #
  1072. # +------------------------------------------------------+ #
  1073. ############################################################
  1074.  
  1075.   # You need to install EssentialsX AntiBuild for this section to work.
  1076.   # See https://essentialsx.net/wiki/Module-Breakdown.html and http://wiki.ess3.net/wiki/AntiBuild for more information.
  1077.  
  1078.     # Should people without the essentials.build permission be allowed to build?
  1079.     # Set true to disable building for those people.
  1080.     # Setting to false means EssentialsAntiBuild will never prevent you from building.
  1081.     build: true
  1082.  
  1083.     # Should people without the essentials.build permission be allowed to use items?
  1084.     # Set true to disable using for those people.
  1085.     # Setting to false means EssentialsAntiBuild will never prevent you from using items.
  1086.     use: true
  1087.  
  1088.     # Should we warn people when they are not allowed to build?
  1089.     warn-on-build-disallow: true
  1090.  
  1091.   # For which block types would you like to be alerted?
  1092.   # You can find a list of items at https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html.
  1093.   alert:
  1094.     on-placement: LAVA,TNT,LAVA_BUCKET
  1095.     on-use: LAVA_BUCKET
  1096.     on-break:
  1097.  
  1098.   blacklist:
  1099.  
  1100.     # Which blocks should people be prevented from placing?
  1101.     placement: LAVA,TNT,LAVA_BUCKET
  1102.  
  1103.     # Which items should people be prevented from using?
  1104.     usage: LAVA_BUCKET
  1105.  
  1106.     # Which blocks should people be prevented from breaking?
  1107.     break:
  1108.  
  1109.     # Which blocks should not be moved by pistons?
  1110.     piston:
  1111.  
  1112.     # Which blocks should not be dispensed by dispensers
  1113.     dispenser:
  1114.  
  1115. ############################################################
  1116. # +------------------------------------------------------+ #
  1117. # |            EssentialsX Spawn + New Players           | #
  1118. # +------------------------------------------------------+ #
  1119. ############################################################
  1120.  
  1121. # You need to install EssentialsX Spawn for this section to work.
  1122. # See https://essentialsx.net/wiki/Module-Breakdown.html for more information.
  1123.  
  1124. newbies:
  1125.   # Should we announce to the server when someone logs in for the first time?
  1126.   # If so, use this format, replacing {DISPLAYNAME} with the player name.
  1127.   # If not, set to ''
  1128.   #announce-format: ''
  1129.   announce-format: '&dWelcome {DISPLAYNAME} &dto &dthe &dserver!'
  1130.  
  1131.   # When we spawn for the first time, which spawnpoint do we use?
  1132.   # Set to "none" if you want to use the spawn point of the world.
  1133.   spawnpoint: newbies
  1134.  
  1135.   # Do we want to give users anything on first join? Set to '' to disable
  1136.   # This kit will be given regardless of cost and permissions, and will not trigger the kit delay.
  1137.   #kit: ''
  1138.   #kit: tools
  1139.  
  1140. # What priority should we use for handling respawns?
  1141. # Set this to none, if you want vanilla respawning behaviour.
  1142. # Set this to lowest, if you want Multiverse to handle the respawning.
  1143. # Set this to high, if you want EssentialsSpawn to handle the respawning.
  1144. # Set this to highest, if you want to force EssentialsSpawn to handle the respawning.
  1145. # Note: Changes will not apply until after the server is restarted.
  1146. respawn-listener-priority: high
  1147.  
  1148. # What priority should we use for handling spawning on joining the server?
  1149. # See respawn-listener-priority for possible values.
  1150. # Note: Changing this may impact or break spawn-on-join functionality.
  1151. # Note: Changes will not apply until after the server is restarted.
  1152. spawn-join-listener-priority: high
  1153.  
  1154. # When users die, should they respawn at their first home or bed, instead of the spawnpoint?
  1155. respawn-at-home: true
  1156.  
  1157. # When users die, should they respawn at their bed instead of the spawnpoint?
  1158. # The value of respawn-at-home (above) has to be true.
  1159. respawn-at-home-bed: true
  1160.  
  1161. # When users die, should EssentialsSpawn respect users' respawn anchors?
  1162. respawn-at-anchor: false
  1163.  
  1164. # Teleport all joining players to the spawnpoint
  1165. spawn-on-join: false
  1166. # The following value of `guests` states that all players in group `guests` will be teleported to spawn when joining.
  1167. #spawn-on-join: guests
  1168. # The following list value states that all players in group `guests` and `admin` are to be teleported to spawn when joining.
  1169. #spawn-on-join:
  1170. #- guests
  1171. #- admin
  1172.  
  1173. # End of file <-- No seriously, you're done with configuration.

Raw Paste


Login or Register to edit or fork this paste. It's free.