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liquidwar todo

Guest on 17th August 2022 02:13:20 PM

  1. Liquid War (v5.6.4) - To do
  2.  
  3.  
  4.  
  5.  
  6. Bug-fixing
  7. ==========
  8.  
  9.  
  10.   In its latest releases Liquid War is quite stable IMHO. However there are
  11.   still some issues with network under Windows for instance. I'm aware of these
  12.   bugs and I'm trying to fix them but this does really take time.
  13.  
  14.   I always welcome bug-reports and patches, as making Liquid War W 5.x.x as
  15.   stable and bug-free as possible is really important to me - and most of the
  16.   time players also appreciate stable programs 8-)
  17.  
  18.   The most important bug-fixing area is probably cross-platform support. That
  19.   is, make sure that the game runs fine on every supported OS. For instance,
  20.   it's quite common for Mac OS/X and/or FreeBSD users to "crash" the game. This
  21.   rarely happens on GNU/Linux, just because it has been so much more tested on
  22.   this platform. This applies to Liquid War itself and also, to some extent, to
  23.   Allegro.
  24.  
  25.  
  26.  
  27. New features
  28. ============
  29.  
  30.  
  31.   Let's be clear: no new features in Liquid War 5. It's bloated, complicated,
  32.   old, uninteresting to hack. All new features should be found in Liquid War 6.
  33.  
  34.  
  35.  
  36. Liquid War 6
  37. ============
  38.  
  39.  
  40.   Since summer 2005, Liquid War 6, a complete rewrite of Liquid War, is on its
  41.   way. See http://www.gnu.org/software/liquidwar6/ or
  42.   http://www.ufoot.org/liquidwar/v6 for more informations.

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