debug.enabletr "true" debug.qctwa.preservebuf "1" dev.pm.dyn_samplingrate "1" video.accelerate.hw "1" debug.overlayui.enable "1" debug.egl.hw "1" Debug.egl.prifiler "1" debug.sf.hw "1" debug.composition.type "c2d" debug.composition.type "gpu" debug.performance.tuning "1"